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Posts tagged with: UWP

Using the HoloToolkit for HoloLens

This article was first posted on gooroo.io

Developing applications and experiences for HoloLens is not hard to get started with, but after you have started a number of projects and worked through the same setup and plumbing a few times, you wish there was an easier way to do it. Well, there is! Created by the team that produced Fragments and Young Conker, the HoloToolkit is a collection of scripts and components intended to accelerate the development of holographic applications targeting Windows Holographic.

The toolkit is all free and comes in two varieties: one for Visual Studio and one for Unity 3D. Developing for HoloLens means spending a LOT of time in the Unity editor, and the HoloToolkit is a simple .unitypackage file you can download and import into your Unity project.

Import Custom Package

 

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Pluralsight Webinar – Building Apps for Windows 10

You might be aware that Windows 10 has launched to the world and that Microsoft’s servers are being hammered from millions of people wanting to get the best Windows ever. Yes, I am biased because I have seen the development of the OS over the last 9 months, and I think Microsoft has got most things right (don’t get me started on setting default applications though).

With Windows 10 they are launching the Universal Windows Platform, allowing developers to target all Windows devices with a single app. This means you can target anything from phones to desktop to Xbox, even HoloLens with the same app.

UWP

I proposed to Pluralsight to do a Windows 10 webinar a few months back, and what do you know! Microsoft decided to launch Windows 10 on the date we had already set. It is a sign! I have done a few talks on the topic already, but I am hugely excited about Universal Apps and the promise they give, not the least the Universal App Bridges, which lets iOS and Android developers bring their code to the platform too.

The full length webinar is posted below for your enjoyment. Please post any questions in the comments below and I will answer each and every one of them.