I have just delivered a talk at Techorama in Belgium (awesome conference btw) on the HoloLens development experience. It is still very very early days for the technology and for the developing experience as well. As I don’t have a physical HoloLens device (yet) I did the talk using the HoloLens emulator and the tooling that is available now.
Because the topic is so new and fresh, my demo was using the Origami collection as per Microsoft’s tutorials so that attendees could go straight out and start playing with it. And speaking of that, I promised the audience I would post links to the necessary tooling, so here it is:
- Visual Studio 2015 Update 2 Community Edition (or any other version of VS2015). If you choose a custom install, ensure that Tools (1.3.1) and Windows 10 SDK (10.0.10586) is enabled under Universal Windows App Development Tools node.
- Install the HoloLens emulator
- Get the necessary Unity3D editor and SDK
And that is it. You can now build Holograms for the HoloLens. I would recommend starting with the Holograms 100 tutorial or the Holograms 101E for starting to use the origami collection with the emulator. And of course all of the tooling is completely free.
If you have any questions around any of this, leave me a comment or ping me on the twitters.