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Posts tagged with: build

Continuum for Windows and Universal Windows Apps

There was soooo many cool things announced at //build and a lot of them I knew about with the rest of the Microsoft geek community. HoloLens is awesome and I want one, but we kinda know what it is and what it can do. And as a developer there is still a lot of unknowns on how I get my code onto it. I will touch on HoloLens in a separate post.

There was also the massive surprise that iOS and Android now have SDKs for Visual Studio so you can take your existing app and port it relatively smoothly across to the Windows platform.

What is it?

One of the announcements that was kinda brushed aside a bit and was given the “that’s cool, but what is next” treatment was Continuum. If you haven’t heard of it, it is basically new hardware inside mobile devices that allows you to use your phone as desktop computer. Attached a screen via HDMI or Miracast, mouse and keyboard via Bluetooth, and you have a desktop experience out of your pocket. To get a better feel for what I mean watch Joe Belfiore below introducing Continuum.

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